Student in 5th year at Supinfogame
Engine : Unreal Engine 4, Unity
Modeling : Blender (Modeling, texturing, assets integration in Engine)
Source control : GIT (+ LFS), Perforce
Programming languages : C++, C#, Java Script, Java, HTML, CSS, PHP, MySQL, SQL Server
Framework used : LibGDX, SFML
System administration: Linux client and server installation, administration on Ubuntu and Debian.
Networking: IP protocol, DNS, Routing, VPN, Cryptography, Firewall.
A fan of videogames since I was introduced to my first Megadrive at the age of six, I've played all sorts of games from Arcade to RPG, Action and MMORPG. The older I became, the more the need to know what was behind these games grew in me.
As a first step, I focused on software development and web-oriented skills however the drive and enthusiasm whenever new games came out remained unabated.
It was then that I made a life-changing decision to start an adventure that more closely embodied and reflected my passion. I went back to school in order to learn more about the game industry and what it means to be a game video programmer.
Currently enrolled in SupInfoGame, the leading video school game in France, my aim is to bring the gameplay, AI and Engine development knowledge I am acquiring to great video game projects along with my experience and strong motivation.